Advanced Warfare Built For Casual and Competitive Gamers, Says Lead Multiplayer Designer
Developer Sledgehammer Games has spoke at length about how they’ve optimized Call of Duty: Advanced Warfare‘s multiplayer modes for competitive play. However, the studio has not discussed the other side of their gaming community – the casual gamer. According to the developer, the game has been built for both casual and competitive gamers equally.
According to Lead Multiplayer Designer Greg Reisdorf, Call of Duty: Advanced Warfare was built for both audiences equally. Speaking with Gamasutra, he said:
Casual gamers are the majority of our audience, and the game is built for them. But the game is also built for eSports.
A lot of it is making sure we know what the eSports community is interested in, so we can build features to help them. We listen to their feedback and want to provide them with support, but just as much as anybody else.
Reisdorf also believes that a competitive shooter leads to a balanced experience for everyone. He continued:
At the end of the day, it has to be a competitive game – if it’s not competitive, that means it’s not balanced. That means no-one’s having fun, and it’s not going to be around for very long.
I’m not much of a competitive multiplayer player anymore, but I understand the importance it has within the gaming community. It’s good to see Sledgehammer focusing on both sides of the spectrum here.
Call of Duty: Advanced Warfare will launch on November 3 for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.