Battlefield 4: PS3 & PS4 Update

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DICE has released a new Battlefield 4 PS3 & PS4 update for their shooter. The latest update fixes missing sound in team/squad deathmatch, some missing graphics, and even more.

PS3 Update Feb 21 

  • Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash 
  • Fix for missing sound in Team/Squad Deathmatch 
  • Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted 
  • Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive 
  • Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311 
  • Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts, causing the players to feel that they died too quickly. 
  • Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets 
  • Fix for an issue where long IDs wouldn’t scroll on dog tags 
  • Fix for missing grass physics in terrain 
  • Fix for an issue where the player camera would be positioned inside of the soldier when parachute spawning 
  • Fix for a MAV exploit that let players reach various out-of-map locations
 PS4 Update Feb 21 
  • Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash 
  • Fix for missing sound in Team/Squad Deathmatch 
  • Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted 
  • Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive 
  • Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311 
  • Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts, causing the players to feel that they died too quickly. 
  • Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets 
  • Fix for an issue where long IDs wouldn’t scroll on dog tags 
  • Fix for missing grass physics in terrain 
  • Fix for an issue where the player camera would be positioned inside of the soldier when parachute spawning 
  • Fix for a MAV exploit that let players reach various out-of-map locations
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