Bulletstorm 2 was going to be “Amazing”
You may remember Bulletstorm, the controversial first person shooter from developer People Can Fly: It was the game that awarded points for the grossest, weirdest, and most insane kills and stunts. Popularized by appearing on FOX News as “the game that awarded players for shooting each other in the genitals,” Bulletstorm was well-received by critics, and did very well in the US, selling over 1 million copies in a little more than a month despite (or perhaps due to) the controversy surrounding it.
If you are one of the many fans hoping for a Bulletstorm 2, unfortunately, it doesn’t look like it will happen. However, it was going to be “amazing”, according to People Can Fly founder Adrian Chmielarz. “It was gonna be actually more insane in a way,” he said to Eurogamer in a recent interview. “It’s still kind of believable but the pulpiness and the craziness of it was [going to be] through the roof.”
To demonstrate, he referred to a copy of Rick Rememder’s comic book series, Fear Agent. “Things are really truly insane in his signature series Fear Agent. But reading his Fear Agent series was like OK, this is madness, but you care about the characters and it’s good storytelling.”
One of the few complaints that the original Bulletstorm game had was that the story was too bland and basic, especially in contrast to the bombastic action that occurred during gameplay. Dry dialog, forced characters, and a predictable plot line were the weakest aspects of the first Bulletstorm, and it looks as those these issues were some of the first to be addressed when they started planning the sequel. “We analyzed what we could for the sequel, what we have control over, and it would be an amazing game,” he said. “But it was also very risky.”
While sales of the original Bulletstorm began by selling strongly, they weaned off quickly and Epic Games decided to move the People Can Fly team to a different project (Gears of War: Judgment). Epic Games President Mike Capps explained that “Bulletstorm sales were good, but not amazing,” and that it would have been a “big risk” to pursue the sequel when the audience interest seemed only so-so.
While there is no work planned to continue development of another Bulletstorm installment, one can never give up hope. Intellectual properties sit on shelves for ten years or more and then suddenly get rediscovered (such as Ghouls & Ghosts, Pitfall Harry, Fallout, and others). People who have not yet check out Bulletstorm and are wondering just what all the fuss is about should check back in a few weeks, when the “Gamers on a Budget” team decides to see how many times they can shoot each other in the genitals.