Gearbox Software nabs Homeworld IP
Creators of the gun-amassing Borderlands series, Gearbox Software, has just purchased the rights to Homeworld, the real-time strategy game first released in 1999, from THQ’s back catalog auction round. Originally created by Relic Entertainment and published by Sierra, Homeworld was the first fully 3D RTS ever released. It was followed by Homeworld: Cataclysm in 2000 and Homeworld 2 in 2003.
Gearbox Software recently released a statement that expresses how pleased they are with the newest member of their gaming library. It reads as follows:
Gearbox Software has prevailed as the highest bidder in the acquisition of the Homeworld franchise from THQ. Brian Martel, Gearbox Software’s Chief Creative Officer, has great love and respect for Relic’s brilliant, fun and innovative game and personally spearheaded the acquisition.
Brian intends as first priority to direct Gearbox’s interest to preserve and assemble the purest form of the original acclaimed and beloved games, Homeworld and Homeworld 2, with the intent of making them accessible on today’s leading digital platforms.
Please visit the Gearbox Software Forums to share with us and Brian what you think should be done with Homeworld moving forward. And, please try to get our attention if you have capability and interest to join the effort in developing or enabling Homeworld’s future.
Relic Entertainment, which was owned by THQ, was purchased by Sega in a previous round of auctions held by the failing company. Gearbox Software purchased the rights from Sega to get the Homeworld IP, although it is not known for how much Sega let the game go for. Among the other bidders was Stardock, the company responsible for the Sins of a Solar Empire and other real-time strategy games similar to Homeworld.
While as of right now it seems as though they are only looking at making the old games playable on this generation of consoles, I would not be too surprised if we heard the murmurings of a Homeworld 3 coming rather soon. Gearbox Software is a company that does not just like to sit idly by and do nothing with their properties, and it’s safe to assume that somewhere, some day, we will see a Claptrap in space.