Sledgehammer Games Developing Call of Duty 2014

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Gamers have grown used to the annual release of Call of Duty, between Infinity Ward and Treyarch the franchise had a development cycle of two-years and a release every year. Activision has now made it a three-studio franchise, bringing Sledgehammer Games into the mix to develop Call of Duty 2014.

Infinity Ward, Treyarch, and Sledgehammer Games will now have three years each to develop a Call of Duty game, rotating in a staggered fashion to release the first-person shooter every year.

Sledgehammer Games has been announced to be the studio behind the upcoming Call of Duty 2014, which is so far unnamed and unrevealed. In a conference call to investors, Activision Blizzard CEO Bobby Kotick said he expects this upcoming entry to be “one of if not the best” Call of Duty game ever.

Yearly revenue for Activision was at $4.5 billion, also down, from 2012′s $4.8 billion. Net income was $1 billion, down from $1.1 billion in 2012. Call of Duty: Ghosts was not the best game in the franchise and consumers saw that, so did the sales overall.

Kotick believes these significant changes to performance were due to the company’s management over the past 12 years, the changes it made to obtain independence from former parent company Vivendi. Kotick said:

2013 was a transformational year for Activision Blizzard and for our industry. Our transaction with Vivendi returned us to independence and eliminated the challenges and constraints of being a controlled company.

The continued success of our games delivered better-than-expected financial results, including stronger net revenues and earnings per share, and over $1.26 billion in operating cash flow.

Will you line up with the masses for this year’s Call of Duty game? Let us know your thoughts on the annual franchise in the comment section below.

Big thanks to Explosion