Titanfall Wasn’t Planned For Xbox One

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Developer Respawn Entertainment’s lead engineer Richard Baker has revealed their recently released first-person shooter Titanfall was not originally planned for the Xbox One. The so-called system-seller was never going to exist on Microsoft’s new console. During a recent interview with Eurogamer, Baker said:

Originally, we weren’t planning on an Xbox One version of the game. I’m certain that having an Xbox One version has made our PC version much better–it justified the effort in moving to DX11 and even 64-bit.

Titanfall is now considered one of the biggest games on the Xbox One, it is the core component towards Microsoft’s Xbox One strategy, according to marketing executive Yusuh Mehdi. Advertisements for the game abound all over the television and online worlds. Microsoft also created a Titanfall bundle with the Xbox One for the game.

Titanfall is currently available on the PC and Xbox One. The title will be released on the Xbox 360 – thanks to Bluepoint Games –  on March 25th. The developer wanted to ensure the 360 version was up to the same standards as the PC and Xbox One versions.

Have you had the chance to play Titanfall yet? Let us know what you think of this ‘system-seller’ in the comments below. We’d love to hear your opinion on the game.

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