Ubisoft Explains Late Assassin’s Creed PC Launches
Ubisoft’s Assassin’s Creed‘s Lead Designer Jean-Sebastian Decant has explained the reasoning behind the series releasing late on PC to Polygon. The answer is quite simple according to Decant, who said the PC version is the last version the development team works on.
This has been the case for every Assassin’s Creed to date and the upcoming Assassin’s Creed IV: Black Flag will be no different. Ubisoft has confirmed this week that Black Flag will hit PC on November 19th, about three weeks after the console release.
Decant stated that the studio focuses its attention on one “master version” and concentrates on this one before moving to another. The PC version always comes last. He said:
It all depends on what is the master version. If for instance, the [Xbox 360] version was the master version, or the PlayStation 3 version was the master version, then we’d need a little bit more time to adapt it for the PC. But we need to finish that other version first.
Decant assured everyone that thanks to the PC version being worked on last it would include final tweaks from those additional weeks of work. These tweaks will ensure a polished experience for all.
Assassin’s Creed IV: Black Flag‘s current-gen versions were the “master” versions for the upcoming title. Decant continued:
The technology goal we had [for ACIV] was for the current-gen.
You need to finish one and make sure that it’s clean before you can then finish the others.