Zombies Removed From Rust


Developer Facepunch Studios, founded by Garry Newman (Garry’s Mod), has removed the zombie menace from Rust once and for all in a new update for the sandbox title. This has left many confused players wandering the wastes.

Zombies were never meant to be a permanent feature in the open-world story and now they are not. As of the latest update, February 6, the developers have completely removed their presence from the game, and all association of Rust being a zombie survival game.

The update notes read:

Yep. We did it. We decided we couldn’t hold off any longer. The longer we keep zombies in–the more complaints we’d get about removing them. We are forcing ourselves to deal with it. We are no longer a zombie survival game!

The undead have been now been:

Replaced with red bears and wolves. You hate them. We know. They’re just plugging a gap for now.

All will be revvvealed.

Other changes found elsewhere in the update include new animations for players and melee attacks, new grass textures, and a locked backpack feature.

I’ve spent numerous hours with Rust in the past week and can easily say it is one of the funnest and most thrilling open-world survival games I’ve had the pleasure of playing. Each day is its own story, told your way.